Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Introduction
Brush
네비게이션
모드들
Sculpting
Texture Paint
Vertex Paint
Weight Paint
Introduction
Weight Paint Tools
Tool Settings
Using Vertex Groups
Editing
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
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Sculpting & Painting
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Weight Paint
Weight Paint
Introduction
The Weighting Color Code
Normalized Weight Workflow
Weight Paint Tools
Tool Settings
Brushes
Brush Settings
Symmetry
Options
Using Vertex Groups
Vertex Groups for Bones
Vertex Groups for Particles
Editing
Assign from Bone Envelopes
Assign Automatic from Bone
Normalize All
Normalize
Mirror
Invert
Clean
Quantize
Levels
Smooth
Transfer Weights
Limit Total
Fix Deforms
Locks
3.0
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