Selecionando¶
Selection tools are available in the Select Menu in the header, and the shortcuts listed below:
Cabeçalho¶
- Sincronizando com a seleção
- Turning on the Sync Selection button causes selection of components in the 3D View to sync with their corresponding elements in the UV editor. If off only the selected faces are displayed in the UV editor. These two modes have very different results when transforming components in the UV editor.
Modos de seleção¶
Os modos de seleção são dependentes da seleção de sincronização (habilitada ou desabilitada).
Sincronismo com a seleção desligado¶
- Vértices
- Seleção de vértices individuais.
- Arestas
- Seleção de arestas.
- Faces
- Seleção de faces.
- Ilhas
- Seleciona grupos de faces contíguas.
- Modo de seleção adesivo
This selector lets you enable automatic additional selection.
- Vértices compartilhados
- Selects UVs that share a mesh vertex, even if they are in different UV locations.
- Localização compartilhada
- Selects UVs that are in the same UV location and share a mesh vertex.
- Desabilitado
- Disables Sticky Selection. When you move a UV in this mode, each face owns its own UVs, allowing them to be separated.
Sincronizar seleção com a UV¶
When selecting UVs or Edges, it behave like Shared Vertex mode above. When selecting Faces, it behaves as in Disabled Stick Selection above.
- Vértices
- Arestas
- Faces