Blender 2.80 Manual Logo
  • Iniciando
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      • Introdução
      • Input
        • Ambient Occlusion
        • Attribute Node
        • Bevel Node
        • Camera Data Node
        • Fresnel Node
        • Geometry Node
        • Hair Info Node
        • Layer Weight Node
        • Light Path Node
        • Object Info Node
        • Particle Info Node
        • RGB Node
        • Tangent Node
        • Texture Coordinate Node
        • UV Map Node
        • Value Node
        • Wireframe Node
      • Output
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Blender 2.80 Manual
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Input¶

  • Ambient Occlusion
  • Attribute Node
  • Bevel Node
  • Camera Data Node
  • Fresnel Node
  • Geometry Node
  • Hair Info Node
  • Layer Weight Node
  • Light Path Node
  • Object Info Node
  • Particle Info Node
  • RGB Node
  • Tangent Node
  • Texture Coordinate Node
  • UV Map Node
  • Value Node
  • Wireframe Node
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