Geometry Node Editor
The Geometry Node editor is used to edit a Node Group which is used by the Geometry Node Modifier. This node group can define many operations to modify an object’s geometry.
Uma lista de todos Geometry Nodes está disponível na seção de modelagem.
Interface
Header
- Visualizar
Menu da vista padrão.
- Select
Menu para Selecionar Nodes.
- Adicionar
Menu para adicionar novos Geometry Nodes.
- Node
Menu para Editar Nodes.
- Geometry Node Group
The data-block selector can change the active node group being edited.
- Pin (pin icon)
The pin button will keep the current geometry node group selection fixed, instead of using the Active Modifier. When a geometry node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Parent Node Tree
Jumps up a node group level, see Edit Group for more information.
- Atração para elementos
Controls to control snapping when transforming nodes.
Toolbar
The Geometry Node editor has several tools to work with tools that can be accessed from the Toolbar.