Blender 2.79 Manual
Начало работы
Интерфейс пользователя
Редакторы
Data System
Моделирование
Painting & Sculpting
Rigging
Анимация
Physics
Визуализация
Compositing
Game Engine
Introduction
Game Logic Screen Layout
Game Settings
Game Materials
World
Logic
Camera
Physics
Performance Considerations
Python API
Standalone Player
Licensing of Blender Games
Пользовательские настройки
Расширения
Add-ons
Pipeline
Решение проблем
Словарь
Об этом руководстве
Blender 2.79 Manual
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Game Engine
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Game Engine
¶
Introduction
Use Cases and Sample Games
Game Logic Screen Layout
Game Settings
Render Settings
Object Settings
Game Materials
Game Settings
Face Orientation
Material Physics
World
World
Environmental Lighting
Mist
Logic
Introduction
Sensors
Controllers
Actuators
Properties
States
Camera
Introduction
Stereo Camera
Dome Camera
Physics
Introduction
World Physics
Converting
Physics Types
Performance Considerations
Python API
Introduction
Bullet physics Python API
The VideoTexture Module: bge.texture
Standalone Player
Licensing of Blender Games
Standalone Games
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2.79
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