Blender 2.79 Manual
Начало работы
Интерфейс пользователя
Редакторы
Data System
Моделирование
Painting & Sculpting
Rigging
Анимация
Physics
Визуализация
Compositing
Game Engine
Introduction
Game Logic Screen Layout
Game Settings
Game Materials
World
Logic
Introduction
Sensors
Controllers
Actuators
Properties
States
Camera
Physics
Performance Considerations
Python API
Standalone Player
Licensing of Blender Games
Пользовательские настройки
Расширения
Add-ons
Pipeline
Решение проблем
Словарь
Об этом руководстве
Blender 2.79 Manual
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Game Engine
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Logic
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Logic
¶
Introduction
Logic Bricks
Properties
States
Sensors
Introduction
Sensor Editing
Sensor Types
Controllers
Introduction
Controller Editing
Controller Types
Actuators
Introduction
Actuator Editing
Actuators Types
Properties
Property Types
Using Properties
States
How States Operate
Editing States
Visible States
Initial State
2.79
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Ρусский
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