Blender 2.80 Manual
Начало работы
Интерфейс пользователя
Редакторы
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
Introduction
Transform
Duplication
Properties
Toolbar
Collections
View Layers
Моделирование
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Расширения
Решение проблем
Словарь
Об этом руководстве
Blender 2.80 Manual
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Scenes & Objects
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Objects
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Editing
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Transform
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Transform
¶
Introduction
Basic Transformations
Move
Rotate
Scale
Common Options
Transform Control
Transformation Gizmos
Numeric Input
Axis Locking
Precision
Snapping
Transform Orientations
Pivot Point
Proportional Edit
Transform Tools
Randomize Transform
Align Objects
Mirror
Usage
Clear & Apply
Clear
Apply
2.80
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