Blender 3.2 Manual
Polazna tačka
Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Surfaces
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Transform Panel
Surface
Control Points
Segments
Properties
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
Get Involved
Contribute Documentation
Blender 3.2 Manual
»
Modeling
»
Surfaces
»
Editing
Editing
Transform Panel
Surface
Transform
Mirror
Magnetni režim
Spin
Add Duplicate
Split
Separate
Toggle Cyclic
Set Spline Type
Show/Hide
Cleanup
Delete
Control Points
Extrude Curve and Move
Make Segment
Smooth
Hooks
Make Vertex Parent
Segments
Subdivide
Switch Direction
3.2
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