Blender 3.2 Manual
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Uvodna reč
Instaliranje Blendera
Prilagođavanje Blendera
Pomoć i dokumentacija
Sections
Korisnički interfejs
Montažeri
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Surfaces
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Properties
Shape
Active Spline
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
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Blender 3.2 Manual
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Modeling
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Surfaces
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Properties
Properties
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Active Spline
3.2
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