Bool Tool¶
Introduction¶
Todo.
Activation¶
- Відкрийте Blender та перейдіть Уподобання – Preferences, потім у вкладку «Додатки» – Add-ons.
- Клацніть Object, потім Bool Tool для вмикання цього скрипту.
Опис – Description¶
Concepts
- Brush: Is an object used as a mask for the Boolean operation.
- Canvas: Is the object that keep the Boolean Operation.
You can select any count of objects and apply all these objects to the active one as a Boolean brush. Just select the objects that you want to be a brush, select an object to set it as active and click in one of those operations:
- Auto Boolean
- Union Ctrl-NumpadPlus
- Add the selected objects to the active object.
- Difference Ctrl-NumpadMinus
- Remove the objects to the active.
- Intersection Ctrl-NumpadAsterix
- Apply a intersect operation between the selected objects and the active.
- Slice Ctrl-NumpadSlash
- Todo.
- Brush Boolean
- Union Shift-Ctrl-NumpadPlus
- Apply direct Union to an object.
- Difference Shift-Ctrl-NumpadMinus
- Apply direct Difference to an object.
- Intersection Shift-Ctrl-NumpadAsterix
- Apply direct Intersection to an object.
- Slice Shift-Ctrl-NumpadSlash
- Todo.
Preferences¶
- Fast Transformation
- When enable this option in the add-on preferences your G/R/S hotkeys will be replaced for a custom one that can handle objects visibility and boolean modifiers before and after the transform operation to give a fast transform when using boolean operations. It only works good when handling high-poly brush, if you try to use it in a low-poly brush when another high-poly brush is applied it will be slow yet since we have a bad Dependency Graph handling of that situation.
Орієнтир – Reference
Категорія – Category: | |
---|---|
Об’єкт – Object | |
Опис – Description: | |
Засоби модифікатора «Булів» – Boolean. | |
Локація – Location: | |
, Shift-Ctrl-B | |
Файл – File: | object_boolean_tools.py |
Автор – Author: | Vitor Balbio, Mikhail Rachinskiy, TynkaTopi, Meta-Androcto, Simon Appelt |
License: | GPL |
Note: | Цей додаток поставляється у комплекті з Blender’ом. |