Introduction – Вступ¶
Blender’s physics system allows you to simulate a number of different real-world physical phenomena. You can use these systems to create a variety of static and dynamic effects such as:
Волосся, трава та зграї
Дощ
Дим та пил
Вода
Тканина
Желе
тощо.
Швидкі Ефекти – Quick Effects¶
Reference – Довідка
- Editor – Редактор
3D Viewport – 3D Оглядвікно
- Mode – Режим
Object Mode – Режим Об’єкта
- Menu – Меню
«Об’єкт > Швидкі Ефекти» –
Sets up a basic simulation scene or effect including the selected objects. The tool will add essential objects like domains or particle systems both with predefined settings, so that there will be instant viewable result.