Stucci
The Stucci texture is based on noise functions. It is often used for stone, asphalt, or oranges, normally for bump mapping to create grainy surfaces.
Các Tùy Chọn (Options)
- Nhựa / Chìm / Nổi (Plastic / Wall In / Wall out)
Plastic is the standard Stucci, while the "walls" is where Stucci gets it name. This is a typical wall structure with holes or bumps.
- Mềm Mại / Sắc Cạnh (Soft / Hard)
There are two methods available for working with Noise.
- Kích Thước (Size)
Kích thước của bảng Nhiễu.
- Hỗn Loạn (Turbulence)
Depth of the Stucci calculations.