Transform Panel¶
Reference
Mode: | Edit Mode |
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Panel: |
When nothing is selected, the panel is empty. When more than one vertex is selected, the median values are edited and "Median" is added in front of the labels.
- Control Point, Vertex
- The first controls (X, Y, Z) show the coordinates of the selected point or handle (vertex). In case of a NURBS curve, there is a fourth component available (W), which defines the weight of the selected control point or the median weight.
- Space
The Space radio buttons let you choose if those coordinates are relative to the object origin (local) or the global origin (global).
Global, Local
- Weight
- Controls the "goal weight" of selected control points, which is used when a curve has Soft Body physics, forcing the curve to "stick" to their original positions, based on the weight.
- Radius
- Controls the width of the extrusion/bevel along the "spinal" curve. The radius will be interpolated from point to point (you can check it with the normals).
- Tilt
- Controls how the normals (visualized as arrows) twist around each control point -- so it is only relevant with 3D curves! The tilt will be interpolated from point to point (you can check it with the normals).