相机视图¶
相机视图显示从当前活动相机的视角看到的当前场景。
相机视图可用于虚拟合成镜头并预览渲染时场景的外观。 渲染图像将包含虚线内的所有内容。
See also
相机设置 详细说明如何使用相机设置进行显示和渲染。
Hint
在相机视图中使用相机框可以选中活动相机 (假设对象未隐藏)。
设置活动相机¶
参考
- 模式
物体模式
- 菜单
- 快捷键
Ctrl-Numpad0
这是当前用于渲染和从相机中查看的相机。
这会将当前活动物体设置为活动相机并切换到相机视图。
The active camera can also be set in the Scene tab of the Properties.
Note
The active camera, as well as the layers, can be specific to a given view, or global (locked) to the whole scene. See Local Camera.
动画化相机切换¶
By default a scene contains one camera. However, a scene can contain more than one camera, but only one of them will be used at a time. So you will only need to add a new camera if you are making cuts between them. See Animating Cameras.
Frame Camera Bounds¶
参考
- 模式
All Modes
- 菜单
- 快捷键
Home
Centers the camera view inside the 3D Viewport's screen area and resizes the view to fit within the area's bounds.