实例化¶
There are currently three ways in Blender to procedurally instantiate (or duplicate) objects directly from other objects. These options are located in the
panel.Note
There are other ways to indirectly instantiate objects, e.g. from a particle system...
- 顶点(复数)
这将在每个顶点上创建所有子级物体的实例(仅适用于网格物体)。
- 面
这将在每个面上创建所有子级物体的实例(仅适用于网格物体)。
- 集合
This creates an instance of the collection with the transformation of the object. Collection instancers can be animated using actions, or can get a Proxy.