实例化

There are currently three ways in Blender to procedurally instantiate (or duplicate) objects directly from other objects. These options are located in the Properties ‣ Object Properties ‣ Instancing panel.

Note

There are other ways to indirectly instantiate objects, e.g. from a particle system...

顶点(复数)

这将在每个顶点上创建所有子级物体的实例(仅适用于网格物体)。

这将在每个面上创建所有子级物体的实例(仅适用于网格物体)。

集合

This creates an instance of the collection with the transformation of the object. Collection instancers can be animated using actions, or can get a Proxy.