弹性变形¶
参考
- 模式
雕刻模式
- 工具
Used to simulate realistic deformations such as grabbing or twisting of Elastic objects. For example, this tool works great for modeling the shape of flesh like objects such as humans or animals. When pressing Ctrl, the brush deforms vertices along the normal of the active vertex.
笔刷设置¶
- 塑性
笔刷中使用的表面改变。
- 抓起
用于抓起顶点组。
- 双比例抓起
像 Grab 一样,但衰减更局限于画笔的中心。
- 三比例抓起
像 双尺度抓取 ,但衰减更局限于画笔的中心。
- 比例|缩放
将顶点从活动顶点移开。
- 扭曲
绕活动顶点旋转顶点。
- 体积维持
Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging.