编辑

变换

待补充。

吸附

待补充。

烘焙动作

参考

编辑器

非线性动画

菜单

Edit ‣ Bake Action

参考

编辑器

3D 视图

模式

物体和姿态模式

菜单

Header ‣ Object Animation ‣ Bake Action...

The final motion of objects or bones depends not only on the keyframed animation, but also on any active F-Curve modifiers, drivers, and constraints. On each frame of all the scene's frames, the Bake Action operator computes the final animation of the selected objects or bones with all those modifiers, drivers, and constraints applied, and keyframes the result.

This can be useful for adding deviation to a cyclic action like a Walk Cycle, or to create a keyframe animation created from drivers or constraints.

复制操作

参考

菜单

Edit ‣ Duplicate

Creates a new instance of the selected strips with a copy of the action.

关联副本

参考

菜单

Edit ‣ Linked Duplicate

快捷键

Alt-D

The contents of one Action strip can be instanced multiple times. To instance another strip, select a strip, go to Edit ‣ Linked Duplicate. It will uses the same action as the selected strips.

Now, when any strip is tweaked, the others will change too. If a strip other than the original is tweaked, the original will turn to red.

../../_images/editors_nla_editing_linked-strip-edit.png

正在编辑的关联副本的片段。

Split Strips

待补充。

Delete Strips

待补充。

删除轨迹

待补充。

切换静默

待补充。

应用缩放

待补充。

缩放归零

待补充。

同步动作块长度

待补充。

使其独立化

参考

菜单

Edit ‣ Make Single User

快捷键

U

This tool ensures that none of the selected strips use an action which is also used by any other strips.

Note

这不会递归进入元片段。

交换片段

待补充。

Move Strips Up

待补充。

Move Strips Down

待补充。

Track Ordering

待补充。

删除空白动画数据

参考

菜单

Edit ‣ Remove Empty Animation Data

This operator removes AnimData data-blocks (restricted to only those which are visible in the animation editor where it is run from) which are "empty" (i.e. that is, have no active action, drivers, and NLA tracks or strips).

It is sometimes possible to end up with a lot of data-blocks which have old and unused Animation Data containers still attached. This most commonly happens when doing motion graphics work (i.e. when some linked-in objects may have previously been used to develop a set of reusable assets), and is particularly distracting in the NLA Editor.

开始编辑隐藏的动作

参考

菜单

Edit ‣ Start Editing Stashed Action

快捷键

Shift-Tab

It will enter and exit Tweak Mode as usual, but will also make sure that the action can be edited in isolation (by flagging the NLA track that the action strip comes from as being "solo"). This is useful for editing stashed actions, without the rest of the NLA Stack interfering.

When you finished editing the strip, simply go to Edit ‣ Stop Editing Stashed Action or press Shift-Tab.

../../_images/editors_nla_editing_nla-mode.png

在NLA模式下片段。

../../_images/editors_nla_editing_edit-mode.png

在调整模式下片段。

开始调节片段动作 (全队列)

参考

菜单

Edit ‣ Start Tweaking Strips Actions (Full Stack)

Allows you to edit the contents of the strip without disabling all the tracks above the tweaked strip. This allows keyframing to work as expected, and preserves the pose that you visually keyed.

When you finished editing the strip, simply go to Edit ‣ Stop Tweaking Strips Actions or press Tab.

Note

For transitions above the tweaked strip, keyframe remapping will fail for channel values that are affected by the transition. A work around is to tweak the active strip without evaluating the upper NLA stack.

开始调节片段动作 (下层队列)

参考

菜单

Edit ‣ Start Tweaking Strips Actions (Lower Stack)

快捷键

Tab

The contents of Action strips can be edited, but you must be in Tweak Mode to do so. The keyframes of the action can then be edited in the Dope Sheet.

When you finished editing the strip, simply go to Edit ‣ Stop Tweaking Strips Actions or press Tab.