世界环境
世界环境可以提供纯色或任意纹理的照明。
In Eevee, the world lighting contribution is first rendered and stored in smaller resolution textures before being applied to the objects. This makes the lighting less precise than Cycles.
See also
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世界环境可以提供纯色或任意纹理的照明。
In Eevee, the world lighting contribution is first rendered and stored in smaller resolution textures before being applied to the objects. This makes the lighting less precise than Cycles.
See also