入门
部分
参与
Sculpting and painting offers a more freeform workflow of editing via brushes. There are several modes to do this, each with their own purpose.
Sculpting: Change and transform the topology of your mesh.
顶点画 :更改活动颜色属性中顶点的颜色。
权重绘制: 修改活动顶点组的顶点权重。
纹理绘制: 修改活动图片纹理的像素。
Note
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