Blender 2.81 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
介紹
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Retopology
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
合成
Tracking & Masking
Video Editing
Files & Data System
Add-ons
進階
障礙排除
詞彙表
關於本手冊
Blender 2.81 Manual
Docs
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建模
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Meshes
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Editing
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UV
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Unwrapping
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Unwrapping
¶
Introduction
About UVs
Getting Started
Mapping Types
Unwrap
Smart UV Project
Lightmap Pack
Follow Active Quads
Cube Projection
Cylinder and Sphere Projection
Project from View
Project from View (Bounds)
Reset
Seams
Introduction
Marking Seams
2.81
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