Blender 2.81 Manual Logo
  • 起步入門
  • 使用者介面
  • 編輯器
  • Scenes & Objects
  • 建模
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • 物理
  • Rendering
    • Introduction
    • Eevee
    • Cycles
    • Workbench
    • Cameras
    • Lights
    • Materials
      • Introduction
      • Components
        • Surfaces
        • Volumes
        • Displacement
      • Assignment
      • Preview
      • Settings
      • Legacy Textures
    • Shader Nodes
    • Color Management
    • Freestyle
    • Layers & Passes
    • Render Output
  • 合成
  • Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • 進階
  • 障礙排除
  • 詞彙表
  • 關於本手冊
Blender 2.81 Manual
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  • Rendering »
  • Materials »
  • Components
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Components¶

  • Surfaces
    • Terminology
    • BSDF Parameters
  • Volumes
    • Shading
    • Mesh Volumes
    • World Volume
    • Multiple Scattering
  • Displacement
    • Bump Only
    • Displacement Only
    • Displacement and Bump
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