Blender 2.81 Manual
起步入門
使用者介面
編輯器
Scenes & Objects
建模
Sculpting & Painting
Grease Pencil
Animation & Rigging
物理
Rendering
Introduction
Eevee
Cycles
Workbench
Cameras
Lights
Materials
Introduction
Components
Assignment
Preview
Settings
Legacy Textures
Shader Nodes
Color Management
Freestyle
Layers & Passes
Render Output
合成
Tracking & Masking
Video Editing
Files & Data System
Add-ons
進階
障礙排除
詞彙表
關於本手冊
Blender 2.81 Manual
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Rendering
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Materials
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Materials
¶
Introduction
Setting up Materials
Components
Physically Based Shading
Components
Surfaces
Volumes
Displacement
Assignment
Material Slots
Reusing Existing Materials
Deleting a Material
Multiple Materials
Preview
Settings
Renderer Settings
Pass Index
Viewport Display
Legacy Textures
Introduction
Types
2.81
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