Package bpy :: Module types :: Class BrushTextureSlot
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Class BrushTextureSlot


The Brush Texture Slot Object

Texture slot for textures in a Brush datablock.

References

Instance Variables [hide private]
float in [0, 360] angle
Defines brush texture rotation.
enum blend_type
Blend Type in... (Inherited from bpy.types.TextureSlot)
float array of 3 items in [-inf, inf] color
The default color for textures that don't return RGB. (Inherited from bpy.types.TextureSlot)
float in [-inf, inf] default_value
Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard. (Inherited from bpy.types.TextureSlot)
enum map_mode
Mode in...
string (readonly) name
Texture slot name. (Inherited from bpy.types.TextureSlot)
boolean negate
Inverts the values of the texture to reverse its effect. (Inherited from bpy.types.TextureSlot)
float array of 3 items in [-inf, inf] offset
Fine tunes texture mapping X, Y and Z locations. (Inherited from bpy.types.TextureSlot)
enum output_node
Which output node to use, for node-based textures. (Inherited from bpy.types.TextureSlot)
boolean rgb_to_intensity
Converts texture RGB values to intensity (gray) values. (Inherited from bpy.types.TextureSlot)
float array of 3 items in [-inf, inf] size
Sets scaling for the texture's X, Y and Z sizes. (Inherited from bpy.types.TextureSlot)
boolean stencil
Use this texture as a blending value on the next texture. (Inherited from bpy.types.TextureSlot)
Texture texture
Texture datablock used by this texture slot. (Inherited from bpy.types.TextureSlot)
Instance Variable Details [hide private]

map_mode

Mode in...
  • FIXED
  • TILED
  • 3D
Type:
enum