Package bpy :: Module types :: Class Texture
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Class Texture


The Texture Object

Texture datablock used by materials, lamps, worlds and brushes.

References

Instance Methods [hide private]
 
animation_data_clear()
Clear animation on this this ID. (Inherited from bpy.types.ID)
AnimData
animation_data_create()
Create animation data to this ID, note that not all ID types support this. (Inherited from bpy.types.ID)
ID
copy()
Create a copy of this datablock (not supported for all datablocks). (Inherited from bpy.types.ID)
Instance Variables [hide private]
AnimData (readonly) animation_data
Animation data for this datablock.
float in [0, 2] brightness
Brightness
ColorRamp (readonly) color_ramp
Color Ramp
float in [0.01, 5] contrast
Contrast
float in [0, 2] factor_blue
Factor Blue
float in [0, 2] factor_green
Factor Green
float in [0, 2] factor_red
Factor Red
boolean fake_user
Saves this datablock even if it has no users (Inherited from bpy.types.ID)
Library (readonly) library
Library file the datablock is linked from. (Inherited from bpy.types.ID)
string name
Unique datablock ID name. (Inherited from bpy.types.ID)
NodeTree (readonly) node_tree
Node tree for node-based textures
boolean tag
Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID)
enum type
Type in...
boolean use_color_ramp
Toggle color ramp operations.
boolean use_nodes
Make this a node-based texture
int (readonly) in [0, 32767] users
Number of times this datablock is referenced. (Inherited from bpy.types.ID)
Instance Variable Details [hide private]

type

Type in...
  • NONE
  • BLEND
  • CLOUDS
  • DISTORTED_NOISE
  • ENVIRONMENT_MAP
  • IMAGE
  • MAGIC
  • MARBLE
  • MUSGRAVE
  • NOISE
  • PLUGIN
  • POINT_DENSITY
  • STUCCI
  • VORONOI
  • VOXEL_DATA
  • WOOD
Type:
enum