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Texture datablock used by materials, lamps, worlds and brushes.
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AnimData |
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ID |
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AnimData (readonly) |
animation_data Animation data for this datablock. |
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float in [0, 2] |
brightness Brightness |
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ColorRamp (readonly) |
color_ramp Color Ramp |
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float in [0.01, 5] |
contrast Contrast |
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float in [0, 2] |
factor_blue Factor Blue |
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float in [0, 2] |
factor_green Factor Green |
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float in [0, 2] |
factor_red Factor Red |
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boolean |
fake_user Saves this datablock even if it has no users (Inherited from bpy.types.ID) |
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Library (readonly) |
library Library file the datablock is linked from. (Inherited from bpy.types.ID) |
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string |
name Unique datablock ID name. (Inherited from bpy.types.ID) |
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NodeTree (readonly) |
node_tree Node tree for node-based textures |
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boolean |
tag Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID) |
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enum |
type Type in... |
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boolean |
use_color_ramp Toggle color ramp operations. |
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boolean |
use_nodes Make this a node-based texture |
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int (readonly) in [0, 32767] |
users Number of times this datablock is referenced. (Inherited from bpy.types.ID) |
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typeType in...
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