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Camera datablock for storing camera settings.
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AnimData |
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ID |
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float in [0, 100] |
angle Perspective Camera lend field of view in degrees. |
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AnimData (readonly) |
animation_data Animation data for this datablock. |
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float in [1, inf] |
clip_end Camera far clipping distance. |
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float in [0, inf] |
clip_start Camera near clipping distance. |
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float in [0, 5000] |
dof_distance Distance to the focus point for depth of field. |
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Object |
dof_object Use this object to define the depth of field focal point. |
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float in [0.1, 10] |
draw_size Apparent size of the Camera object in the 3D View. |
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boolean |
fake_user Saves this datablock even if it has no users (Inherited from bpy.types.ID) |
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float in [1, 250] |
lens Perspective Camera lens value in mm. |
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enum |
lens_unit Unit to edit lens in for the user interface. |
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Library (readonly) |
library Library file the datablock is linked from. (Inherited from bpy.types.ID) |
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string |
name Unique datablock ID name. (Inherited from bpy.types.ID) |
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float in [0.01, 1000] |
ortho_scale Orthographic Camera scale (similar to zoom). |
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boolean |
panorama Render the scene with a cylindrical camera for pseudo-fisheye lens effects. |
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float in [0, 1] |
passepartout_alpha Opacity (alpha) of the darkened overlay in Camera view. |
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float in [-2, 2] |
shift_x Perspective Camera horizontal shift. |
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float in [-2, 2] |
shift_y Perspective Camera vertical shift. |
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boolean |
show_limits Draw the clipping range and focus point on the camera. |
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boolean |
show_mist Draw a line from the Camera to indicate the mist area. |
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boolean |
show_name Show the active Camera's name in Camera view. |
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boolean |
show_passepartout Show a darkened overlay outside the image area in Camera view. |
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boolean |
show_title_safe Show indicators for the title safe zone in Camera view. |
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boolean |
tag Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID) |
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enum |
type Camera types. |
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int (readonly) in [0, 32767] |
users Number of times this datablock is referenced. (Inherited from bpy.types.ID) |
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lens_unitUnit to edit lens in for the user interface. in...
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typeCamera types. in...
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