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Object datablock defining an object in a scene..
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GameObjectSettings Game engine related settings for the object. |
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Mesh |
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VertexGroup |
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Object |
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boolean |
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AnimData |
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ID |
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Material |
active_material Active material being displayed. |
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int in [0, inf] |
active_material_index Index of active material slot. |
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ParticleSystem (readonly) |
active_particle_system Active particle system being displayed |
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int in [0, inf] |
active_particle_system_index Index of active particle system slot. |
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ShapeKey (readonly) |
active_shape_key Current shape key. |
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int in [-32768, 32767] |
active_shape_key_index Current shape key index. |
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VertexGroup (readonly) |
active_vertex_group Vertex groups of the object. |
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int in [-32768, 32767] |
active_vertex_group_index Active index in vertex group array. |
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AnimData (readonly) |
animation_data Animation data for this datablock. |
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CollisionSettings (readonly) |
collision Settings for using the objects as a collider in physics simulation. |
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float array of 4 items in [-inf, inf] |
color Object color and alpha, used when faces have the ObColor mode enabled. |
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ObjectConstraints Collection of Constraint (readonly) |
constraints Constraints of the object. |
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ID |
data Object data. |
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float array of 3 items in [-inf, inf] |
delta_location Extra added translation to object location. |
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float array of 3 items in [-inf, inf] |
delta_rotation_euler Extra added rotation to the rotation of the object (when using Euler rotations). |
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float array of 4 items in [-inf, inf] |
delta_rotation_quaternion Extra added rotation to the rotation of the object (when using Quaternion rotations). |
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float array of 3 items in [-inf, inf] |
delta_scale Extra added scaling to the scale of the object. |
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float array of 3 items in [-inf, inf] |
dimensions Absolute bounding box dimensions of the object. |
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boolean |
draw_axis Displays the object's origin and axis |
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boolean |
draw_bounds Displays the object's bounds. |
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enum |
draw_bounds_type Object boundary display type. |
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boolean |
draw_name Displays the object's name. |
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boolean |
draw_texture_space Displays the object's texture space. |
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boolean |
draw_transparent Enables transparent materials for the object (Mesh only). |
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boolean |
draw_wire Adds the object's wireframe over solid drawing. |
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boolean |
dupli_faces_inherit_scale Scale dupli based on face size. |
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float in [0.001, 10000] |
dupli_faces_scale Scale the DupliFace objects. |
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int in [-300000, 300000] |
dupli_frames_end End frame for DupliFrames. |
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boolean |
dupli_frames_no_speed Set dupliframes to still, regardless of frame. |
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int in [0, 300000] |
dupli_frames_off Recurring frames to exclude from the Dupliframes. |
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int in [1, 300000] |
dupli_frames_on Number of frames to use between DupOff frames. |
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int in [-300000, 300000] |
dupli_frames_start Start frame for DupliFrames. |
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Group |
dupli_group Instance an existing group. |
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Collection of DupliObject (readonly) |
dupli_list Object duplis. |
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enum |
dupli_type If not None, object duplication method to use. |
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boolean |
dupli_verts_rotation Rotate dupli according to vertex normal. |
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float in [0.01, 10] |
empty_draw_size Size of of display for empties in the viewport. |
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enum |
empty_draw_type Viewport display style for empties. |
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boolean |
fake_user Saves this datablock even if it has no users (Inherited from bpy.types.ID) |
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FieldSettings (readonly) |
field Settings for using the objects as a field in physics simulation. |
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GameObjectSettings (readonly) |
game Game engine related settings for the object. |
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GreasePencil |
grease_pencil Grease Pencil datablock |
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boolean array of 20 items |
layers Layers the object is on. |
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Library (readonly) |
library Library file the datablock is linked from. (Inherited from bpy.types.ID) |
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float array of 3 items in [-inf, inf] |
location Location of the object. |
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boolean array of 3 items |
lock_location Lock editing of location in the interface. |
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boolean array of 3 items |
lock_rotation Lock editing of rotation in the interface. |
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boolean |
lock_rotation_w Lock editing of 'angle' component of four-component rotations in the interface. |
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boolean |
lock_rotations_4d Lock editing of four component rotations by components (instead of as Eulers). |
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boolean array of 3 items |
lock_scale Lock editing of scale in the interface. |
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Collection of MaterialSlot (readonly) |
materials Material slots in the object. |
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float array of 16 items in [-inf, inf] |
matrix Transformation matrix. |
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enum |
max_draw_type Maximum draw type to display object with in viewport. |
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enum (readonly) |
mode Object interaction mode. |
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ObjectModifiers Collection of Modifier (readonly) |
modifiers Modifiers affecting the geometric data of the Object. |
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string |
name Unique datablock ID name. (Inherited from bpy.types.ID) |
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Object |
parent Parent Object |
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string |
parent_bone Name of parent bone in case of a bone parenting relation. |
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enum |
parent_type Type of parent relation. |
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int array of 3 items (readonly) in [0, inf] |
parent_vertices Indices of vertices in cases of a vertex parenting relation. |
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Collection of ParticleSystem (readonly) |
particle_systems Particle systems emitted from the object. |
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int in [0, 32767] |
pass_index Index # for the IndexOB render pass. |
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Pose (readonly) |
pose Current pose for armatures. |
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Action (readonly) |
pose_library Action used as a pose library for armatures. |
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Object (readonly) |
proxy Library object this proxy object controls. |
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Object (readonly) |
proxy_group Library group duplicator object this proxy object controls. |
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boolean |
restrict_render Restrict renderability. |
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boolean |
restrict_select Restrict selection in the viewport. |
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boolean |
restrict_view Restrict visibility in the viewport. |
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float array of 4 items in [-inf, inf] |
rotation_axis_angle Angle of Rotation for Axis-Angle rotation representation. |
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float array of 3 items in [-inf, inf] |
rotation_euler Rotation in Eulers. |
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enum |
rotation_mode Rotation Mode in... |
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float array of 4 items in [-inf, inf] |
rotation_quaternion Rotation in Quaternions. |
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float array of 3 items in [-inf, inf] |
scale Scaling of the object. |
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boolean |
selected Object selection state. |
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boolean |
shape_key_edit_mode Apply shape keys in edit mode (for Meshes only). |
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boolean |
shape_key_lock Always show the current Shape for this Object. |
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boolean |
slow_parent Create a delay in the parent relationship. |
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SoftBodySettings (readonly) |
soft_body Settings for soft body simulation. |
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boolean |
tag Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID) |
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float in [-300000, 300000] |
time_offset Animation offset in frames for IPO's and dupligroup instances. |
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boolean |
time_offset_add_parent Add the parents time offset value |
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boolean |
time_offset_edit Use time offset when inserting keys and display time offset for IPO and action views. |
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boolean |
time_offset_parent Apply the time offset to this objects parent relationship. |
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boolean |
time_offset_particle Let the time offset work on the particle effect. |
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Object |
track Object being tracked to define the rotation (Old Track). |
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enum |
track_axis Tracking axis pointing to the another object. |
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boolean |
track_override_parent Override rotation from parenting. |
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enum (readonly) |
type Type of Object. |
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enum |
up_axis Specify the axis that points up. |
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int (readonly) in [0, 32767] |
users Number of times this datablock is referenced. (Inherited from bpy.types.ID) |
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Collection of VertexGroup (readonly) |
vertex_groups Vertex groups of the object. |
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boolean |
x_ray Makes the object draw in front of others. |
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Create a Mesh datablock with modifiers applied.
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Add vertex group to object.
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Add vertex to a vertex group.
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Find armature influencing this object as a parent or via a modifier.
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Determine if object is visible in active scene.
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draw_bounds_typeObject boundary display type. in...
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dupli_typeIf not None, object duplication method to use. in...
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empty_draw_typeViewport display style for empties. in...
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max_draw_typeMaximum draw type to display object with in viewport. in...
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modeObject interaction mode. in...
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parent_boneName of parent bone in case of a bone parenting relation. (maximum length of 32)
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parent_typeType of parent relation. in...
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rotation_modeRotation Mode in...
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track_axisTracking axis pointing to the another object. in...
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typeType of Object. in...
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up_axisSpecify the axis that points up. in...
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