Package bpy :: Module types :: Class CloudsTexture
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Class CloudsTexture


The Clouds Texture Object

Procedural noise texture.

(no references to this struct found)

Instance Methods [hide private]
 
animation_data_clear()
Clear animation on this this ID. (Inherited from bpy.types.ID)
AnimData
animation_data_create()
Create animation data to this ID, note that not all ID types support this. (Inherited from bpy.types.ID)
ID
copy()
Create a copy of this datablock (not supported for all datablocks). (Inherited from bpy.types.ID)
Instance Variables [hide private]
AnimData (readonly) animation_data
Animation data for this datablock. (Inherited from bpy.types.Texture)
float in [0, 2] brightness
Brightness (Inherited from bpy.types.Texture)
ColorRamp (readonly) color_ramp
Color Ramp (Inherited from bpy.types.Texture)
float in [0.01, 5] contrast
Contrast (Inherited from bpy.types.Texture)
float in [0, 2] factor_blue
Factor Blue (Inherited from bpy.types.Texture)
float in [0, 2] factor_green
Factor Green (Inherited from bpy.types.Texture)
float in [0, 2] factor_red
Factor Red (Inherited from bpy.types.Texture)
boolean fake_user
Saves this datablock even if it has no users (Inherited from bpy.types.ID)
Library (readonly) library
Library file the datablock is linked from. (Inherited from bpy.types.ID)
float in [0.001, 0.1] nabla
Size of derivative offset used for calculating normal
string name
Unique datablock ID name. (Inherited from bpy.types.ID)
NodeTree (readonly) node_tree
Node tree for node-based textures (Inherited from bpy.types.Texture)
enum noise_basis
Sets the noise basis used for turbulence in...
int in [0, inf] noise_depth
Sets the depth of the cloud calculation
float in [0.0001, inf] noise_size
Sets scaling for noise input
enum noise_type
Noise Type in...
enum stype
Color in...
boolean tag
Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID)
enum type
Type in... (Inherited from bpy.types.Texture)
boolean use_color_ramp
Toggle color ramp operations. (Inherited from bpy.types.Texture)
boolean use_nodes
Make this a node-based texture (Inherited from bpy.types.Texture)
int (readonly) in [0, 32767] users
Number of times this datablock is referenced. (Inherited from bpy.types.ID)
Instance Variable Details [hide private]

noise_basis

Sets the noise basis used for turbulence in...
  • BLENDER_ORIGINAL
  • ORIGINAL_PERLIN
  • IMPROVED_PERLIN
  • VORONOI_F1
  • VORONOI_F2
  • VORONOI_F3
  • VORONOI_F4
  • VORONOI_F2_F1
  • VORONOI_CRACKLE
  • CELL_NOISE
Type:
enum

noise_type

Noise Type in...
  • SOFT_NOISE
  • HARD_NOISE
Type:
enum

stype

Color in...
  • GREYSCALE
  • COLOR
Type:
enum