Edge in a Mesh datablock.
float in [-inf, inf]
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bevel_weight
Weight used by the Bevel modifier
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float in [-inf, inf]
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crease
Weight used by the Subsurf modifier for creasing
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boolean (readonly)
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fgon
Fgon edge
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boolean
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hidden
Hidden
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int (readonly) in [0, inf]
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index
Index number of the vertex.
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boolean (readonly)
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loose
Loose edge
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boolean
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seam
Seam edge for UV unwrapping
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boolean
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selected
Selected
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boolean
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sharp
Sharp edge for the EdgeSplit modifier
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int array of 2 items in [0, inf]
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verts
Vertex indices
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