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Particle in a particle system.
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enum |
alive_state Alive State in... |
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float array of 3 items in [-inf, inf] |
angular_velocity Angular Velocity |
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float in [-inf, inf] |
birthtime Birth Time |
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float in [-inf, inf] |
die_time Die Time |
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Collection of ParticleHairKey (readonly) |
hair Hair |
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Collection of ParticleKey (readonly) |
keys Keyed States |
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float in [-inf, inf] |
lifetime Lifetime |
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float array of 3 items in [-inf, inf] |
location Particle Location |
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int (readonly) in [-32768, 32767] |
loop How may times the particle life has looped |
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boolean |
no_disp no_disp |
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float array of 3 items in [-inf, inf] |
prev_angular_velocity Previous Angular Velocity |
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float array of 3 items in [-inf, inf] |
prev_location Previous Particle Location |
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float array of 4 items in [-inf, inf] |
prev_rotation Previous Rotation |
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float array of 3 items in [-inf, inf] |
prev_velocity Previous Particle Velocity |
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boolean |
rekey rekey |
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float array of 4 items in [-inf, inf] |
rotation Rotation |
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float in [-inf, inf] |
size Size |
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boolean |
unexist unexist |
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float array of 3 items in [-inf, inf] |
velocity Particle Velocity |
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alive_stateAlive State in...
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