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Particle system in an object.
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ParticleTarget (readonly) |
active_particle_target Active Particle Target |
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int in [0, inf] |
active_particle_target_index Active Particle Target Index |
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string |
billboard_normal_uv UV Layer to control billboard normals. |
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string |
billboard_split_uv UV Layer to control billboard splitting. |
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string |
billboard_time_index_uv UV Layer to control billboard time index (X-Y). |
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Collection of ChildParticle (readonly) |
child_particles Child particles generated by the particle system. |
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ClothModifier (readonly) |
cloth Cloth dynamics for hair |
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boolean (readonly) |
editable Particle system can be edited in particle mode |
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boolean (readonly) |
edited Particle system has been edited in particle mode |
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boolean (readonly) |
global_hair Hair keys are in global coordinate space |
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boolean |
hair_dynamics Enable hair dynamics using cloth simulation. |
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boolean |
keyed_timing Use key times |
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boolean (readonly) |
multiple_caches Particle system has multiple point caches |
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string |
name Particle system name. |
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Object |
parent Use this object's coordinate system instead of global coordinate system. |
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Collection of Particle (readonly) |
particles Particles generated by the particle system. |
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PointCache (readonly) |
point_cache Point Cache |
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Object |
reactor_target_object For reactor systems, the object that has the target particle system (empty if same object). |
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int in [1, inf] |
reactor_target_particle_system For reactor systems, index of particle system on the target object. |
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int in [0, inf] |
seed Offset in the random number table, to get a different randomized result. |
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ParticleSettings |
settings Particle system settings. |
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Collection of ParticleTarget (readonly) |
targets Target particle systems. |
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string |
vertex_group_clump Vertex group to control clump. |
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boolean |
vertex_group_clump_negate Negate the effect of the clump vertex group. |
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string |
vertex_group_density Vertex group to control density. |
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boolean |
vertex_group_density_negate Negate the effect of the density vertex group. |
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string |
vertex_group_field Vertex group to control field. |
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boolean |
vertex_group_field_negate Negate the effect of the field vertex group. |
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string |
vertex_group_kink Vertex group to control kink. |
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boolean |
vertex_group_kink_negate Negate the effect of the kink vertex group. |
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string |
vertex_group_length Vertex group to control length. |
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boolean |
vertex_group_length_negate Negate the effect of the length vertex group. |
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string |
vertex_group_rotation Vertex group to control rotation. |
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boolean |
vertex_group_rotation_negate Negate the effect of the rotation vertex group. |
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string |
vertex_group_roughness1 Vertex group to control roughness 1. |
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boolean |
vertex_group_roughness1_negate Negate the effect of the roughness 1 vertex group. |
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string |
vertex_group_roughness2 Vertex group to control roughness 2. |
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boolean |
vertex_group_roughness2_negate Negate the effect of the roughness 2 vertex group. |
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string |
vertex_group_roughness_end Vertex group to control roughness end. |
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boolean |
vertex_group_roughness_end_negate Negate the effect of the roughness end vertex group. |
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string |
vertex_group_size Vertex group to control size. |
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boolean |
vertex_group_size_negate Negate the effect of the size vertex group. |
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string |
vertex_group_tangent Vertex group to control tangent. |
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boolean |
vertex_group_tangent_negate Negate the effect of the tangent vertex group. |
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string |
vertex_group_velocity Vertex group to control velocity. |
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boolean |
vertex_group_velocity_negate Negate the effect of the velocity vertex group. |
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billboard_normal_uvUV Layer to control billboard normals. (maximum length of 32)
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billboard_split_uvUV Layer to control billboard splitting. (maximum length of 32)
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billboard_time_index_uvUV Layer to control billboard time index (X-Y). (maximum length of 32)
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nameParticle system name. (maximum length of 32)
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vertex_group_clumpVertex group to control clump. (maximum length of 0)
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vertex_group_densityVertex group to control density. (maximum length of 0)
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vertex_group_fieldVertex group to control field. (maximum length of 0)
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vertex_group_kinkVertex group to control kink. (maximum length of 0)
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vertex_group_lengthVertex group to control length. (maximum length of 0)
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vertex_group_rotationVertex group to control rotation. (maximum length of 0)
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vertex_group_roughness1Vertex group to control roughness 1. (maximum length of 0)
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vertex_group_roughness2Vertex group to control roughness 2. (maximum length of 0)
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vertex_group_roughness_endVertex group to control roughness end. (maximum length of 0)
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vertex_group_sizeVertex group to control size. (maximum length of 0)
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vertex_group_tangentVertex group to control tangent. (maximum length of 0)
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vertex_group_velocityVertex group to control velocity. (maximum length of 0)
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