Package bpy :: Module types :: Class Sensor
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Class Sensor


The Sensor Object

Game engine logic brick to detect events.

References

Instance Variables [hide private]
int in [0, 10000] frequence
Delay between repeated pulses(in logic tics, 0=no delay).
boolean invert
Invert the level(output) of this sensor.
boolean level
Level detector, trigger controllers of new states(only applicable upon logic state transition).
string name
Sensor name.
boolean pulse_false_level
Activate FALSE level triggering (pulse mode).
boolean pulse_true_level
Activate TRUE level triggering (pulse mode).
enum (readonly) type
Type in...
Instance Variable Details [hide private]

name

Sensor name. (maximum length of 32)
Type:
string

type

Type in...
  • ALWAYS
  • TOUCH
  • NEAR
  • KEYBOARD
  • PROPERTY
  • MOUSE
  • COLLISION
  • RADAR
  • RANDOM
  • RAY
  • MESSAGE
  • JOYSTICK
  • ACTUATOR
  • DELAY
  • ARMATURE
Type:
enum (readonly)