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Mist settings for a World data-block.
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float in [0, inf] |
depth The distance over which the mist effect fades in |
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boolean |
enabled Occlude objects with the environment color as they are further away. |
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enum |
falloff Type of transition used to fade mist in... |
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float in [0, 100] |
height Control how much mist density decreases with height |
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float in [0, 1] |
intensity Intensity of the mist effect. |
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float in [0, inf] |
start Starting distance of the mist, measured from the camera |
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falloffType of transition used to fade mist in...
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