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World datablock describing the environment and ambient lighting of a scene.
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WorldAmbientOcclusion Ambient occlusion settings for a World datablock. |
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WorldMistSettings Mist settings for a World data-block. |
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WorldStarsSettings Stars setting for a World data-block. |
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AnimData |
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ID |
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Texture |
active_texture Active texture slot being displayed. |
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int in [0, 17] |
active_texture_index Index of active texture slot. |
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float array of 3 items in [-inf, inf] |
ambient_color Ambient Color |
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WorldAmbientOcclusion (readonly) |
ambient_occlusion World ambient occlusion settings. |
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AnimData (readonly) |
animation_data Animation data for this datablock. |
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boolean |
blend_sky Render background with natural progression from horizon to zenith. |
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float in [0, 1] |
exposure Amount of exponential color correction for light. |
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boolean |
fake_user Saves this datablock even if it has no users (Inherited from bpy.types.ID) |
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float array of 3 items in [-inf, inf] |
horizon_color Color at the horizon. |
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Library (readonly) |
library Library file the datablock is linked from. (Inherited from bpy.types.ID) |
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WorldMistSettings (readonly) |
mist World mist settings. |
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string |
name Unique datablock ID name. (Inherited from bpy.types.ID) |
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boolean |
paper_sky Flatten blend or texture coordinates. |
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float in [0.2, 5] |
range The color range that will be mapped to 0-1. |
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boolean |
real_sky Render background with a real horizon, relative to the camera angle. |
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WorldStarsSettings (readonly) |
stars World stars settings. |
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boolean |
tag Tools can use this to tag data, (initial state is undefined). (Inherited from bpy.types.ID) |
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Collection of WorldTextureSlot (readonly) |
textures Texture slots defining the mapping and influence of textures. |
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int (readonly) in [0, 32767] |
users Number of times this datablock is referenced. (Inherited from bpy.types.ID) |
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float array of 3 items in [-inf, inf] |
zenith_color Color at the zenith. |
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