ID(bpy_struct)
base class — bpy_struct
subclasses —
Action
, Armature
, Brush
, CacheFile
, Camera
, Collection
, Curve
, Curves
, FreestyleLineStyle
, GreasePencil
, Image
, Key
, Lattice
, Library
, Light
, LightProbe
, Mask
, Material
, Mesh
, MetaBall
, MovieClip
, NodeTree
, Object
, PaintCurve
, Palette
, ParticleSettings
, PointCloud
, Scene
, Screen
, Sound
, Speaker
, Text
, Texture
, VectorFont
, Volume
, WindowManager
, WorkSpace
, World
- class bpy.types.ID(bpy_struct)
Base type for data-blocks, defining a unique name, linking from other libraries and garbage collection
- asset_data
Additional data for an asset data-block
- Type:
- is_embedded_data
This data-block is not an independent one, but is actually a sub-data of another ID (typical example: root node trees or master collections)
- Type:
boolean, default False, (readonly)
- is_evaluated
Whether this ID is runtime-only, evaluated data-block, or actual data from .blend file
- Type:
boolean, default False, (readonly)
- is_library_indirect
Is this ID block linked indirectly
- Type:
boolean, default False, (readonly)
- is_missing
This data-block is a place-holder for missing linked data (i.e. it is [an override of] a linked data that could not be found anymore)
- Type:
boolean, default False, (readonly)
- is_runtime_data
This data-block is runtime data, i.e. it won’t be saved in .blend file. Note that e.g. evaluated IDs are always runtime, so this value is only editable for data-blocks in Main data-base
- Type:
boolean, default False
- library_weak_reference
Weak reference to a data-block in another library .blend file (used to re-use already appended data instead of appending new copies)
- Type:
LibraryWeakReference
, (readonly)
- name
Unique data-block ID name
- Type:
string, default “”, (never None)
- name_full
Unique data-block ID name, including library one is any
- Type:
string, default “”, (readonly, never None)
- original
Actual data-block from .blend file (Main database) that generated that evaluated one
- Type:
ID
, (readonly)
- override_library
Library override data
- Type:
IDOverrideLibrary
, (readonly)
- preview
Preview image and icon of this data-block (always None if not supported for this type of data)
- Type:
ImagePreview
, (readonly)
- tag
Tools can use this to tag data for their own purposes (initial state is undefined)
- Type:
boolean, default False
- use_extra_user
Indicates whether an extra user is set or not (mainly for internal/debug usages)
- Type:
boolean, default False
- use_fake_user
Save this data-block even if it has no users
- Type:
boolean, default False
- users
Number of times this data-block is referenced
- Type:
int in [0, inf], default 0, (readonly)
- evaluated_get(depsgraph)
Get corresponding evaluated ID from the given dependency graph
- copy()
Create a copy of this data-block (not supported for all data-blocks). The result is added to the Blend-File Data (Main database), with all references to other data-blocks ensured to be from within the same Blend-File Data
- Returns:
New copy of the ID
- Return type:
- asset_mark()
Enable easier reuse of the data-block through the Asset Browser, with the help of customizable metadata (like previews, descriptions and tags)
- asset_clear()
Delete all asset metadata and turn the asset data-block back into a normal data-block
- asset_generate_preview()
Generate preview image (might be scheduled in a background thread)
- override_create(remap_local_usages=False)
Create an overridden local copy of this linked data-block (not supported for all data-blocks)
- Parameters:
remap_local_usages (boolean, (optional)) – Whether local usages of the linked ID should be remapped to the new library override of it
- Returns:
New overridden local copy of the ID
- Return type:
- override_hierarchy_create(scene, view_layer, reference=None, do_fully_editable=False)
Create an overridden local copy of this linked data-block, and most of its dependencies when it is a Collection or and Object
- Parameters:
scene (
Scene
, (never None)) – In which scene the new overrides should be instantiatedview_layer (
ViewLayer
, (never None)) – In which view layer the new overrides should be instantiatedreference (
ID
, (optional)) – Another ID (usually an Object or Collection) used as a hint to decide where to instantiate the new overridesdo_fully_editable (boolean, (optional)) – Make all library overrides generated by this call fully editable by the user (none will be ‘system overrides’)
- Returns:
New overridden local copy of the root ID
- Return type:
- override_template_create()
Create an override template for this ID
- user_clear()
Clear the user count of a data-block so its not saved, on reload the data will be removed
This function is for advanced use only, misuse can crash blender since the user count is used to prevent data being removed when it is used.
# This example shows what _not_ to do, and will crash blender. import bpy # object which is in the scene. obj = bpy.data.objects["Cube"] # without this, removal would raise an error. obj.user_clear() # runs without an exception # but will crash on redraw. bpy.data.objects.remove(obj)
- user_remap(new_id)
Replace all usage in the .blend file of this ID by new given one
- Parameters:
new_id (
ID
, (never None)) – New ID to use
- make_local(clear_proxy=True)
Make this datablock local, return local one (may be a copy of the original, in case it is also indirectly used)
- Parameters:
clear_proxy (boolean, (optional)) – Deprecated, has no effect
- Returns:
This ID, or the new ID if it was copied
- Return type:
- user_of_id(id)
Count the number of times that ID uses/references given one
- Parameters:
id (
ID
, (never None)) – ID to count usages- Returns:
Number of usages/references of given id by current data-block
- Return type:
int in [0, inf]
- animation_data_create()
Create animation data to this ID, note that not all ID types support this
- Returns:
New animation data or nullptr
- Return type:
- animation_data_clear()
Clear animation on this ID
- update_tag(refresh={})
Tag the ID to update its display data, e.g. when calling
bpy.types.Scene.update
- Parameters:
refresh (enum set in {'OBJECT', 'DATA', 'TIME'}, (optional)) – Type of updates to perform
- preview_ensure()
Ensure that this ID has preview data (if ID type supports it)
- Returns:
The existing or created preview
- Return type:
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The RNA type or default when not found.
- Return type:
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters:
id (string) – The RNA type identifier.
- Returns:
The class or default when not found.
- Return type:
type
Inherited Properties
Inherited Functions
References