ShaderNodeTexMagic(ShaderNode)¶
base classes — bpy_struct, Node, NodeInternal, ShaderNode
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class
bpy.types.ShaderNodeTexMagic(ShaderNode)¶ -
color_mapping¶ Color mapping settings
Type: ColorMapping, (readonly, never None)
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texture_mapping¶ Texture coordinate mapping settings
Type: TexMapping, (readonly, never None)
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turbulence_depth¶ Level of detail in the added turbulent noise
Type: int in [0, 10], default 0
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classmethod
is_registered_node_type()¶ True if a registered node type
Returns: Result Return type: boolean
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classmethod
input_template(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
output_template(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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Inherited Properties
Inherited Functions