#include "GlutSystem.h"
#include <GL/glut.h>
#include "GlutKeyboardDevice.h"
Go to the source code of this file.
Functions | |
SCA_ISystem* | NewGlutSystem () |
void | MyGlutSpecialUp (int key, int x, int y) |
void | MyGlutSpecialDown (int key, int x, int y) |
void | MyGlutKeyboardUp (unsigned char key, int x, int y) |
void | MyGlutKeyboardDown (unsigned char key, int x, int y) |
void | MyGlutDisplay (void) |
void | MyIdleFunc (void) |
Variables | |
MyGlutSystem* | gGlutSystem = NULL |
char* | fake_argv [] |
int | fake_argc = sizeof(fake_argv) / sizeof(char *) - 1 |
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Definition at line 89 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 52 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 45 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 36 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 29 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 108 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 11 of file GameLogic/LogicTest/GlutSystem.cpp. Referenced by EXPERIMENTAL_SOUND(), and main(). |
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Definition at line 21 of file GamePlayer/Glut/GlutSystem.cpp. |
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Initializer: { "program", NULL} Definition at line 10 of file GamePlayer/Glut/GlutSystem.cpp. |
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Definition at line 9 of file GamePlayer/Glut/GlutSystem.cpp. |