#include "GlutSystem.h"#include <GL/glut.h>#include "GlutKeyboardDevice.h"Go to the source code of this file.
Functions | |
| SCA_ISystem* | NewGlutSystem () |
| void | MyGlutSpecialUp (int key, int x, int y) |
| void | MyGlutSpecialDown (int key, int x, int y) |
| void | MyGlutKeyboardUp (unsigned char key, int x, int y) |
| void | MyGlutKeyboardDown (unsigned char key, int x, int y) |
| void | MyGlutDisplay (void) |
| void | MyIdleFunc (void) |
Variables | |
| MyGlutSystem* | gGlutSystem = NULL |
| char* | fake_argv [] |
| int | fake_argc = sizeof(fake_argv) / sizeof(char *) - 1 |
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Definition at line 89 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 52 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 45 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 36 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 29 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 108 of file GameLogic/LogicTest/GlutSystem.cpp. |
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Definition at line 11 of file GameLogic/LogicTest/GlutSystem.cpp. Referenced by EXPERIMENTAL_SOUND(), and main(). |
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Definition at line 21 of file GamePlayer/Glut/GlutSystem.cpp. |
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Initializer: {
"program",
NULL}Definition at line 10 of file GamePlayer/Glut/GlutSystem.cpp. |
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Definition at line 9 of file GamePlayer/Glut/GlutSystem.cpp. |
1.2.3 written by Dimitri van Heesch,
© 1997-2000