Main Page   Namespace List   Class Hierarchy   Compound List   File List   Compound Members   File Members  

KX_ConvertControllers.cpp File Reference

#include "KX_ConvertControllers.h"
#include "Python.h"
#include "SCA_ANDController.h"
#include "SCA_ORController.h"
#include "SCA_PythonController.h"
#include "SCA_ExpressionController.h"
#include "SCA_LogicManager.h"
#include "KX_GameObject.h"
#include "IntValue.h"
#include "KX_BlenderKetsjiConversionMaps.h"
#include "blender.h"
#include "game.h"

Go to the source code of this file.

Functions

short freeN (void * bufje)
char* txt_to_buf (struct Text* text)
void BL_ConvertControllers (struct Object* blenderobject,class KX_GameObject* gameobj,SCA_LogicManager* logicmgr, PyObject* pythondictionary,int &executePriority)


Function Documentation

void BL_ConvertControllers ( struct Object * blenderobject,
class KX_GameObject * gameobj,
SCA_LogicManager * logicmgr,
PyObject * pythondictionary,
int & executePriority )
 

Definition at line 22 of file KX_ConvertControllers.cpp.

Referenced by BL_ConvertBlenderObjects().

short freeN ( void * bufje )
 

Referenced by BL_ConvertControllers().

char* txt_to_buf ( struct Text * text )
 

Referenced by BL_ConvertControllers().


Generated at Thu Feb 1 13:03:18 2001 for Ketsji Game Engine by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000