#include "KX_ConvertControllers.h"#include "Python.h"#include "SCA_ANDController.h"#include "SCA_ORController.h"#include "SCA_PythonController.h"#include "SCA_ExpressionController.h"#include "SCA_LogicManager.h"#include "KX_GameObject.h"#include "IntValue.h"#include "KX_BlenderKetsjiConversionMaps.h"#include "blender.h"#include "game.h"Go to the source code of this file.
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| short | freeN (void * bufje) |
| char* | txt_to_buf (struct Text* text) |
| void | BL_ConvertControllers (struct Object* blenderobject,class KX_GameObject* gameobj,SCA_LogicManager* logicmgr, PyObject* pythondictionary,int &executePriority) |
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Definition at line 22 of file KX_ConvertControllers.cpp. Referenced by BL_ConvertBlenderObjects(). |
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Referenced by BL_ConvertControllers(). |
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Referenced by BL_ConvertControllers(). |
1.2.3 written by Dimitri van Heesch,
© 1997-2000