Blender 2.80 Manual Logo
  • Getting Started
  • User Interface
  • Editors
    • 3D Viewport
    • Image Editor
    • UV Editor
    • Shader Editor
    • Compositor
    • Texture Nodes
    • Video Sequencer
    • Movie Clip Editor
    • Dope Sheet
    • Timeline
    • Graph Editor
      • Introduction
      • Channels
      • F-Curves
        • Introduction
        • Editing
        • Properties
        • F-Curve Modifiers
    • Drivers Editor
    • Nonlinear Animation
    • Text Editor
    • Python Console
    • Info Editor
    • Outliner
    • Properties Editor
    • File Browser
    • Preferences
  • Scenes & Objects
  • Modeling
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.80 Manual
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  • Editors »
  • Graph Editor »
  • F-Curves
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F-CurvesΒΆ

  • Introduction
    • Direction of Time
    • Settings
  • Editing
    • Insert Keyframe
    • Transform Snapping
    • Mirror
    • Clean Keyframes
    • Clean Channels
    • Smoothing
    • Sampling and Baking Keyframes
    • Bake Sound to F-Curves
    • Show/Hide
  • Properties
    • Active F-Curve Panel
    • Active Keyframe Panel
    • View Properties
  • F-Curve Modifiers
    • Adding a Modifier
    • Types of Modifiers
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