Attribute Randomize¶
The Attribute Randomize node replaces the values in an attribute with random values within the given range.
Inputs¶
- Geometry
Standard geometry input.
- Attribute
Name of the attribute to fill with random values. If there is no attribute with the given name, a new one is created.
- Min
The random value will be at least those values.
- Max
The random values will be no more than those values.
- Seed
Seed to change the random sequence.
Properties¶
- Type
Type of data stored in the attribute.
- Float
Single (floating-point) value.
- Vector
Array of three (floating-point) values.
- Boolean
A true or false value.
- Operation
How new random attribute values relate to the existing attribute values.
- Replace/Create
Replace the value and data type of an existing attribute, or create a new one.
- Add
Add the random values to the existing attribute values.
- Subtract
Subtract random values from the existing attribute values.
- Multiply
Multiply the existing attribute values with the random values.
Outputs¶
- Geometry
Standard geometry output.