Cylinder

../../../_images/modeling_geometry-nodes_mesh-primitives_cylinder_node.png

Cylinder Node.

The Cylinder node generates a cylinder mesh. It is similar to the cone node but always uses the same radius for the circle at the top and bottom.

Inputs

Vertices

Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.

Radius

Distance of the vertices from the z axis. If this is zero, the output will be a single line.

Depth

Height of the cylinder.

Properties

Fill Type

How the circles at the top and bottom are filled with faces when their radius is larger than zero.

None

Do not fill the circles.

N-Gon

Fill the circles with a single face.

Triangles

Fill the circles with triangles connected to a new vertex on the Z axis.

Outputs

Geometry

Standard geometry output.