Blender 3.1 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Introduction
Structure
Primitives
Tools
Toolbar
Tool Settings
Types
Extrude Region
Extrude Manifold
Extrude to Cursor
Loop Cut
Knife
Poly Build
Spin
Selecting
Editing
Properties
UVs
Mesh Analysis
Retopology
Curves
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Advanced
Troubleshooting
Glossary
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Blender 3.1 Manual
»
Modeling
»
Meshes
»
Tools
Tools
Toolbar
Tool Settings
Options
Types
Extrude Region
Extrude Manifold
Extrude to Cursor
Loop Cut
Knife
Poly Build
Spin
3.1
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