Point Cloud Properties

Attributes

The Attributes panel displays the available data fields associated with each point in the point cloud. These attributes define characteristics like point position, size, color, and motion.

Use the List View interface to browse, create, edit, or remove attributes.

Attribute Types

The following are common built-in attributes supported by point cloud objects:

See also

For more attribute types used across Blender’s geometry system, refer to Built-In Attributes.

Name

Type

Domain

Description

position

Vector

Point

Stores the 3D coordinates of each point in the object’s local space.

radius

Float

Point

Defines the visual radius (size) of each point when rendered or displayed.

color

Color

Point

The display color of the point. Used in viewport rendering or shading.

id

Integer

Point

A unique identifier assigned to each point. Useful for persistent referencing.

velocity

Vector

Point

Indicates the directional movement and speed of the point (e.g., for simulations or motion blur).

Custom Attributes

Custom attribute can be given to particles to hold a custom characteristic.

Name

The name of the attribute.

Data Type

The type of data to store in the attribute.

Float:

Floating-point value

Integer:

32-bit integer

Vector:

3D vector with floating-point values

Color:

RGBA color with floating-point precision

Byte Color:

RGBA color with 8-bit precision

String:

Text string

Domain

The type of element the attribute is stored in. Currently, attributes can only be stored per Point.

Custom Properties

Custom properties can also be assigned to point cloud objects themselves. These properties are stored at the object level and not per point.

See the Custom Properties documentation for more information on how to add and use them.