Subdivisión de Superficie¶
The Subdivision Surface node adds new faces to mesh geometry using a Catmull-Clark subdivision method.
Entradas¶
- Geometría
Standard geometry input.
- Level
The number of subdivisions to apply to the input geometry.
- Plegados
Control how smooth edges should be with Weighted Edge Creases.
- Boundary Smooth
Controls if open boundaries and corners are smooth.
- Smooth UVs
Controls if subdivision smooth is applied to UVs.
Propiedades¶
Este nodo no tiene propiedades.
Salidas¶
- Geometría
Standard geometry output.