Cilindro¶
The Cylinder node generates a cylinder mesh. It is similar to the cone node but always uses the same radius for the circle at the top and bottom.
Entradas¶
- Vértices
Number of points on the circle at the top and bottom. No geometry is generated if the number is below three.
- Radio
Distance of the vertices from the z axis. If this is zero, the output will be a single line.
- Profundidad
Height of the cylinder.
Propiedades¶
- Tipo de Relleno
How the circles at the top and bottom are filled with faces when their radius is larger than zero.
- Ninguno
Do not fill the circles.
- N-Ágono
Fill the circles with a single face.
- Triangles
Fill the circles with triangles connected to a new vertex on the Z axis.
Salidas¶
- Geometría
Standard geometry output.