Volume to Mesh

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The Volume to Mesh node.

The Volume to Mesh node generates a mesh on the «surface» of a volume. The surface is defined by a threshold value. All voxels with a larger value than the threshold are considered to be outside.

Nota

Currently, this node only works on volumes generated using geometry nodes.

Entradas

Geometría

Standard geometry inputs.

Densidad

Name of the volume grid attribute the mesh is created from.

Cantidad de Vóxeles

Specifies the approximate resolution of the final mesh. The voxel size is adapted to the size of the entire volume.

Tamaño de Vóxeles

Use a fixed resolution that does not change when the volume changes.

Umbral

Voxels with a larger value are considered to be inside the mesh.

Adaptavilidad

Reduces the final face count by simplifying geometry where detail is not needed.

Propiedades

Resolution Mode

Mode for how the resolution of the final mesh is controlled.

Cuadrícula

This makes the resolution dependent on the resolution of the grid that is converted. Higher resolution grids result in a higher resolution mesh. In many cases, that is the most efficient mode.

Cantidad de Vóxeles

Specifies the approximate resolution of the final mesh. The voxel size is adapted to the size of the entire volume.

Tamaño de Vóxeles

Use a fixed resolution that does not change when the volume changes.

Salidas

Geometría

Standard geometry output.