Geometry Node Editor
The Geometry Node editor is used to edit a Node Group which is used by the Geometry Node Modifier. This node group can define many operations to modify an object’s geometry.
A list of all Geometry Nodes is available in the modeling section.
Interfaz
Encabezado
- Vista
Standard view menu.
- Seleccionar
Menu for Selecting Nodes.
- Agregar
Menu for adding new Geometry Nodes.
- Nodo
Menu for Editing Nodes.
- Geometry Node Group
The data-block selector can change the active node group being edited.
- Pin (pin icon)
The pin button will keep the current geometry node group selection fixed, instead of using the Active Modifier. When a geometry node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Árbol de Nodos Superior
Jumps up a node group level, see Editar Grupo for more information.
- Ajustando
Controls to control snapping when transforming nodes.
Barra de Herramientas
The Geometry Node editor has several tools to work with tools that can be accessed from the Toolbar.