Skinify Rig

This add-on creates a mesh object «Skinify Guy» covering an armature with a mesh.

  • It works with Rigify:

  • It works with BVH imports:

  • It works with manuelbastionilab add-on:

Activación

  • Abrir Blender e ir a Preferencias, luego a la sección Complementos.

  • Click Object then Skinify Rig to enable the script.

Uso

Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If you are doing this to create your own «Skinify Guy», you can also delete bones. It will work with custom shapes but results may vary.

Ver también

Please see the old Wiki for the archived original docs.

Referencia

Categoría

Objeto

Descripción

Creates a mesh object from selected bones.

Posición

3D Viewport Pose Mode ‣ Sidebar ‣ Create tab

Archivo

object_skinify.py

Autor

Albert Makac (karab44)

Licencia

GPL 2+

Notas

Este complemento viene incorporado con Blender.