Texture Paint Tools
- Dibujar
The normal brush, paints a swath of color.
- Suavizar
Uses a «blur effect» to soften or sharpen the image.
- Dirección
- Suavizar
Is used to paint a blur effect.
- Kernel Radius (2D only)
Blur radius in pixels.
- Definir
The Sharpen tool enhances the contrast of the image as you paint over it.
- Sharp Threshold
The Threshold will only apply sharpening to only those pixels that differ more than the threshold value from their surrounding pixels.
- Kernel Radius (2D only)
The kernel size controls how big an area the tool searches over is while calculating that difference.
- Blur Mode
The blur kernel type controls how neighboring pixels are weighted when calculating the blur effect.
- Gaussiano
Gaussian will sample the pixels near the center of the brush most.
- Caja
Box samples all surrounding pixels equally.
- Smear [Manchar]
When you click, takes the colors under the cursor, and blends them in the direction you move the mouse. Similar to the «smudge» tool of Gimp.
- Clone
Copies the colors from the specified image (or location of the same image) to the active image.
In 3D projective painting the clone cursor can be set with Ctrl-LMB. In 2D painting the clone can be moved dragging it with RMB.
- Clone from Paint Slot (3D projective only)
Use another image as clone source, instead of using the 3D cursor position as the source in the same image.
- Source Clone Slot
This allows you to select an image as a clone source.
- Image (2D only)
Image used as a clone source.
- Alfa (sólo 2D)
Opacity of the clone image display.
- Rellenar
It can be used to fill large areas of the image with the brush color. The tool fills adjacent pixels that have a color value similar to the pixel you clicked on.
- Fill Threshold (2D only)
Determines how much the color must be similar to the color of pixel you click to be filled. A low Threshold only fills very similar in color pixels. A higher Threshold fills pixels within a broader range of color.
The Gradient type of the Color Picker allows the use of a gradient to fill the image.
To apply the gradient with the Fill brush click LMB and drag to define the gradient line, or radius if a radial gradient is used (depending on the Gradient Fill Mode).
- Gradient Fill Mode
Lineal, Radial
Nota
Redefiniciones
En un texturizado mediante proyección se omitirán algunas opciones para que la pintura proyectada pueda pintar al modelo. Esto significa que las caras ocluidas, y normalmente descartadas por ser traseras o por sus normales serán rellenadas siempre, sin importar que las opciones se encuentren activadas o no en el panel Externo.
- Máscara
The mask feature maps an image to the mesh and uses the image intensity to mask out certain parts of the mesh out during painting. The mask options can be found in the Mask panel. It’s only available for 3D projective painting.
- Valor de Máscara
Mask weight, a value of zero means not masked, while one is completely masked.
Truco
Use the face selection mask to isolate faces. See Face Selection Masking for details.