Skinify Rig
This add-on creates a mesh object « Skinify Guy » covering an armature with a mesh.
It works with Rigify:
It works with BVH imports:
It works with manuelbastionilab add-on:
Activation
Open Blender and go to Preferences then the Add-ons tab.
Click Object then Skinify Rig to enable the script.
Utilisation
Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If you are doing this to create your own « Skinify Guy », you can also delete bones. It will work with custom shapes but results may vary.
Voir aussi
Please see the old Wiki for the archived original docs.
Référence
- Catégorie
Object
- Description
Creates a mesh object from selected bones.
- Location
- Fichier
object_skinify.py
- Auteur
Albert Makac (karab44)
- Licence
GPL 2+
- Note
Ce module complémentaire est fourni avec Blender.