Éditeur de nœud de géométrie
The Geometry Node editor is used to edit a Node Group which is used by the Geometry Node Modifier. This node group can define many operations to modify an object’s geometry.
Une liste de tous les Geometry Nodes est disponible dans la section de modélisation.
Interface
Header (Entête)
- View
Menu d’affichage standard.
- Select
Menu pour Selecting Nodes.
- Add
Menu pour ajouter de nouveaux Geometry Nodes.
- Node
Menu pour Editing Nodes.
- Geometry Node Group
The data-block selector can change the active node group being edited.
- Pin (icône épingle)
The pin button will keep the current geometry node group selection fixed, instead of using the Active Modifier. When a geometry node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere.
- Parent Node Tree
Jumps up a node group level, see Éditer le groupe for more information.
- Snapping
Controls to control snapping when transforming nodes.
Toolbar (Barre d’outils)
The Geometry Node editor has several tools to work with tools that can be accessed from the Toolbar.